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DITL_128_Player Info.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=142 y1=135 x2=212 y2=157 # text: "OK" # item 1: RADIO_BUTTON (0x06) enabled # bounds: x1=159 y1=39 x2=175 y2=55 # text: "One Player" # item 2: RADIO_BUTTON (0x06) enabled # bounds: x1=176 y1=37 x2=286 y2=56 # text: "Two Players " # item 3: TEXT (0x88) disabled # bounds: x1=83 y1=39 x2=157 y2=56 # text: "One Player" # item 4: TEXT (0x88) disabled # bounds: x1=73 y1=11 x2=297 y2=36 # text: "Welcome to the game of Chello." # item 5: TEXT (0x88) disabled # bounds: x1=62 y1=72 x2=138 y2=88 # text: "Red Player: " # item 6: TEXT (0x88) disabled # bounds: x1=57 y1=104 x2=138 y2=120 # text: "Blue Player:" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=144 y1=72 x2=266 y2=88 # text: "Red " # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=144 y1=104 x2=266 y2=120 # text: "Blue" # item 9: ICON (0x20) enabled # bounds: x1=16 y1=16 x2=48 y2=48 # ICON resource ID: 128 DITL_129_Remove snds.txt # 3 entries # item 0: TEXT (0x88) disabled # bounds: x1=30 y1=10 x2=260 y2=110 # text: "This action will remove all the sound resources from the Chello application file. This will save approximately 50K of disc space, but will render your game permanently quiet and boring." # item 1: BUTTON (0x04) enabled # bounds: x1=38 y1=120 x2=124 y2=144 # text: "Cancel" # item 2: BUTTON (0x04) enabled # bounds: x1=162 y1=120 x2=248 y2=144 # text: "Nuke \'em"